The Game Steward

Dinosaur Island: Fully Charged (Kickstarter Pre-Order Special)

Dinosaur Island: Fully Charged (Kickstarter Pre-Order Special) - Main image
$233.59 $319.99 In stock

Category: Kickstarter Board Game

The Game StewardPreorder: Expected Delivery 2026-10-31
Board Game Geek Avg Player Rating: 7.00
Players: 1 to 4
Published: 2026
Content Notes: Kickstarter Exclusive Dinosaur Island Fully Charged Board Game by Pandasaurus Games. Includes core game, upgraded components (magnetic meeples, metal coins, dual layer punch lab boards), and Totally Liquid Expansion. Please note: unless otherwise stated paid add ons from the Kickstarter Campaign are not included.

Dinosaur Island: Fully Charged is an improved 2.0 version of Dinosaur Island that includes all of the content from Dinosaur Island: Xtreme Edition + Totally Liquid: Xtreme Edition PLUS new and improved gameplay content and upgraded components.

New gameplay content included:
- 2 new executives
- 10 new specialists
- 7 new objectives
- 2 new modules (temporary workers and DNA tokens)
- change in order scoring
- an official solo mode
- a new rulebook!

Additionally, small carnivores now have pack bonuses; when you create multiple they grant special excitement bonuses for eating hooligans. Every aquatic dinosaur now has a unique ability that's triggered when guests visit. Upgraded components include magnetic dinosaur meeples that stick to game tiles, neoprene mats, and metal coins.

The Definitive Edition of the best Dinosaur Theme Park Board Game

Dinosaur Island Fully Charged edition is the definitive version of Dinosaur Island oh, and it has MAGNETIC DINO MEEPLES that stick to the punchboard and stay in place.   Over 100 magnetic Meeples will be included in the game!

All the game boards have been updated to neoprene mats, the punchboard has had metal inserted into the the layers of cardboard and the Dino Meeples, Scientists, Workers, Guests (yes even the hooligans) have small magnets embedded in them so they lock into place and stay there.  No more table bumps to worry about.  This is the best version of the game that has ever existed.

Draft DNA. Make Dinosaurs. Hire specialists. And keep your guests safe (or let the Dinosaurs eat them) the choice is yours!

Dinosaur Island is one of the most beloved strategy games in modern board gaming. A top 200 strategy game on BoardGameGeek, rave reviews from The Dice Tower and Rahdo, and a shelf full of awards.  Designed by Jonathan Gilmour (Dead of Winter, Wastleland Express), Brian Lewis (Dino Island Rawr n Write) and Ian Moss (Wonderlands War).

But we didn't stop there, we've been working with the designers on making the game even better.   Balance tweeks to Dinosaurs, changes in the order of scoring, changes in the aquatic dinosaurs and the small carnivores mechanisms.

There is also new - 2 new executives, 10 new specialists, 7 new objectives, 2 new modules (temporary workers and DNA tokens).   Now small carnivores have pack bonuses - when you create multiple they grant special excitement bonuses for eating hooligans (unpaid guests), every aquatic dino now has a unique ability when guests visit.  More variability, more strategy and we took 10+ years of game data and smoothed out a lot of balance issues and player feedback to make this the best Dinosaur Island not just with the components but also the gameplay!

No problem. Fully Charged is a complete, standalone experience — no add-ons required. Everything ever produced for this award-winning game is right in the box, all upgraded and fine-tuned for the best possible experience. This is the perfect way to jump into one of the most celebrated titles in hobby gaming.

This edition is a Kickstarter exclusive — meaning once it’s gone, it’s gone.  We won't be releasing this to distribution as the margins just don't work with discounts.  We have packed the most expensive version of Dinosaur Island into a price point that is 40% lower than it would need to be if we sold this through distribution channels.

There may be some limited copies at conventions after we deliver to backers, but the game will not be coming to retail.   If you are a retailer interested in the game please reach out at [email protected] and we can talk about options to support our FLGS friends!

The nitty gritty gameplay changes:

  1. You now score the VP when you make a dinosaur and not at the end of the game - this will change the turn order to be more representative of who is actually doing well and is a common gameplay request.
  2. The DNA requirements have changed on two aquatic dinosaurs to fix some balance issues.
  3. The dino meeples are all changing to make room in their feet for the magnets - this means some of the less popular designs (Dunkelsaur) will change to look better.  
  4. 9 new specialists ranging from the Insurance Adjuster (gain money each round if guests are eaten) to the Safety Inspector (gain VP for empty attractions)
  5. New module will add random DNA to unpurchased Dinosaur recipes to make them more enticing in future rounds.
  6. Small Carnivores were not often used by more experienced players because the risk/reward tradeoff was not worth it - either the large carnivores or herbivores were preferred.   Now the small carnivores have pack bonuses - groups of 2 will gain excitement when a hoodlum is eaten, and packs of 4 can grant either excitement or DNA bonuses (don't ask how you are getting the DNA, but don't let an eaten hoodlum go to waste)
  7. Aquatic Dinosaurs now have bonus abilities in some of their guest spots like the Selfie Spot where guests pay extra money to get a perfect photo with a Megalodon or the showstopper where filling the Mosasaurus show gains a VP bonus and added security
  8. 2 new executives - the Financier who can increase the price of the market for other players and the blueprint architect who lets you to swap 2 attractions around your park after they have been placed each round.
  9. This is a very early WIP of the new rulebook - the components don't reflect the Fully Charged upgraded content and are still being edited but it gives you an idea of the upgraded rules that combine Totally Liquid and the base games rules in a new layout.


They took 10+ years of game data and player feedback to smooth out a lot of balance issues and provide more variability and strategy, making this the best Dinosaur Island iteration yet!

--from the publisher

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Customer Reviews (4.2 / 5 · 5 reviews)

Zoe I. ★★★★★

Finally pulled the trigger on the pre-order after playing a friend's copy, and the 1-4 player range means it'll actually hit the table on game nights instead of collecting dust. The dinosaur meeples alone are worth it.

Jason A. ★★★★★

The solo mode in this one is what sold me, since my usual group can rarely get four people together on a weeknight. Preorder says late 2026, so it's a long wait, but a 7.0 rating and exclusive Kickstarter content makes it worth locking in now.

Scarlett ★★★★★

Finally pulled the trigger on this preorder since I missed the original campaign. The Fully Charged version supposedly fixes the pacing issues from the base game, and with the solo mode going up to 4 players I can actually get it to the table with my group.